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GamemodeCommand.php
1 <?php
2 
3 /*
4  *
5  * ____ _ _ __ __ _ __ __ ____
6  * | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
7  * | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
8  * | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
9  * |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
10  *
11  * This program is free software: you can redistribute it and/or modify
12  * it under the terms of the GNU Lesser General Public License as published by
13  * the Free Software Foundation, either version 3 of the License, or
14  * (at your option) any later version.
15  *
16  * @author PocketMine Team
17  * @link http://www.pocketmine.net/
18  *
19  *
20 */
21 
22 namespace pocketmine\command\defaults;
23 
29 
31 
32  public function __construct($name){
33  parent::__construct(
34  $name,
35  "Changes the player to a specific game mode",
36  "/gamemode <mode> [player]"
37  );
38  $this->setPermission("pocketmine.command.gamemode");
39  }
40 
41  public function execute(CommandSender $sender, $currentAlias, array $args){
42  if(!$this->testPermission($sender)){
43  return true;
44  }
45 
46  if(count($args) === 0){
47  $sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
48 
49  return false;
50  }
51 
52  $gameMode = Server::getGamemodeFromString($args[0]);
53 
54  if($gameMode === -1){
55  $sender->sendMessage("Unknown game mode");
56 
57  return true;
58  }
59 
60  $target = $sender;
61  if(isset($args[1])){
62  $target = $sender->getServer()->getPlayer($args[1]);
63  if($target === null){
64  $sender->sendMessage("Can't find player " . $args[1]);
65 
66  return true;
67  }
68  }elseif(!($sender instanceof Player)){
69  $sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
70 
71  return true;
72  }
73 
74  if($gameMode !== $target->getGamemode()){
75  $target->setGamemode($gameMode);
76  if($gameMode !== $target->getGamemode()){
77  $sender->sendMessage("Game mode change for " . $target->getName() . " failed!");
78  }else{
79  if($target === $sender){
80  Command::broadcastCommandMessage($sender, "Set own gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
81  }else{
82  Command::broadcastCommandMessage($sender, "Set " . $target->getName() . "'s gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
83  }
84  }
85  }else{
86  $sender->sendMessage($target->getName() . " already has game mode " . strtolower(Server::getGamemodeString($gameMode)));
87 
88  return true;
89  }
90 
91  return true;
92  }
93 }
static getGamemodeFromString($str)
Definition: Server.php:394
static getGamemodeString($mode)
Definition: Server.php:372
static broadcastCommandMessage(CommandSender $source, $message, $sendToSource=true)
Definition: Command.php:287
testPermission(CommandSender $target)
Definition: Command.php:121
setPermission($permission)
Definition: Command.php:112